Does anyone else think that the respawaning Agrons at the mines are a bit much for Recruit mode? Two Noobs got killed in 1 or 2 minutes when they rampaged - Zeus and Leto got separated into different directions and then it was pretty much Game over at that point. The Respawns at full health were happening way too fast and the rampaging damage sponges combined with a few random stalkers took away any sort of fun for that game. Some Suggestions 1) Slow down/delay the respawn rate 2) Respawn at 1/2 health or less. 3) Do not have them respawn in recruit mode.