Victory Screen Information

Discussion in 'NOTD Discussion' started by Blaqk, May 27, 2014.

  1. Marcus

    Marcus Member

    If we take Victory screen as summary of the important things(things with impact on game) that happened during game then it should contains these:
    1. Picked classes and trees(reaching tier 3).
    2. Amount of dropped mags/Amount of picked mags/Amount of used mags - APM/ADM*100 percentual scouting effectiveness, (APM-AUM)/APM*100 percentual usage effectiveness(Aim is to use the least amount of mags possible=>effective damage).
    3. Total number of saved civs. Civs trigged/Civs rescued*100 percentual saving effectiveness.
    4. Civs lost(Cos possibility of civs alive but not saved).
    5. Picked storyline(A/B for ac/sec).
    6. Boss fight time - how fast u can kill boss.
    7. Ivax drop.
    8. Bought items.
    9. Weapon mods used.
    10. Hits taken.
    11. Damage taken.
    12. Lvl reached, Marine xp gained.
    13. Marine xp gained(Possibly -xp for completing missions)/kills.
    14. Missions(Objectives) done(10 of 12).
    15. Damage dealt by weapons/used mags.
    16. All things already containing.
    17. Amount of dropped and found epic items.
  2. Stan

    Stan Well-Known Member

    Simple logic suggests that extended statistics given on the last screen should be accessible during the game by some -command.
    It would be nice if both -command and the output were hidden from the other players.
  3. squish

    squish Well-Known Member

    How about all the medals you earn show up like they used to? And yes, they actually did used to show up. All of them. Screenshot2011-12-16 23_27_39.jpg
  4. Ability
    • Development Team
    • NOTD Creator

    Ability NOTD Creator

    Last edited: Jun 16, 2014

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