As title said, this is just for fun and not meant to be taken seriously. Just make your own mock/trolling class concept. Ok, I'll start. Class name: Cowardly Cody Class Type: Bait Health: 100 Health Regen: 1 Shield: 1 Shield Regen: 1 Armor: 0 Shield Armor: 0 Mana: 75 Mana Regen: 1 Movement Speed: 2.25 (3.5, if sprinting) Weapon: Butter Knife that absolutely deal no damage, but to irritate enemies. Innate Ability: Sprint, SAFE (cause players to gained 1 extra karma, if game ended in victory.), VIP (Cody has extremely high aggro) Tree One: Screaming Tier One: Whimper: Seeing enemies, Cody began to whimper so pathetically that enemies will ignore him for time duration. Level One: Enemies in range of 5 ignore Cody for 5 seconds. Level Two: Enemies in range of 5 ignore Cody for 7 seconds. Level Three: Enemies in range of 7 ignore Cody for 9 seconds. Mana Cost: 10. Cooldown: 10 seconds. Tier Two: Wet Pant: Seeing enemies, Cody began to pissed in his pant, causing allies and enemies to get disgusted. Work opposite of Assault's Taunt. Level One: Cause enemies(in range of 5) to move away from Cody for 10 seconds. No debuffs. Level Two: Cause enemies(in range of 7) to move away from Cody for 10 seconds. No debuffs. Mana Cost: 20. Cooldown: 30 seconds. Tier Three: Blood curling Scream: unable to take the pressure, Cody snap and let out blood curling scream. So loud that enemies and allies flinched. Also reveal invisble enemies and allies. Work similar to Eos' Shriek. Level One: Stun enemies and allies in range of 7 for 10 seconds. Enemies's damage and attack speed have been reduced by 15 percents. Allies's damage and attack speed have been reduced by 5 percents. Mana Cost: 100. Cooldown: 2 minutes. Tree: Running Tier One: RUN!: Being scary cat, Cody run faster for time duration. Seeing this, allies gained movement speed for time duration. Level One: Cody's and allies movement speed gained 5 percents. Last 10 seconds. Level Two: Cody's and allies movement speed gained 10 percents. Last 10 seconds. Level Three: Cody's and allies movement speed gained 15 percents. Last 10 seconds. Mana Cost: 25. Cooldown: 15 seconds. Tier Two: Save ME!!!: Seeing enemies coming at him, Cody move extremely fast to be close to allies. Work like PO's Speed of Thought and Assault's Charge. Level One: Cody gained 500 percent movement speed for 5 seconds. Must run to allied player. Level Two: Cody gained 1000 percent movement speed for 5 seconds. Must run to allied player. Mana Cost: 50. Cooldown: 30 seconds. Tier Three: I Don't Wanna Die!: Unable to handle the pressure, Cody snapped and began to run around in fear, pushing allies and enemies out of his way. Uncontrollable like Tech's MOTM. Push allies and enemies like Assault's Charge. Cody will randomly change the direction. Level One: Movement speed gained 200 percent. Push allies and enemies 2 distance away from Cody and stun them for 3 seconds. Uncontrollable. Take 25 percent more damages from enemies. Gained 20 percent evasion. Last 30 seconds. Mana Cost: 50. Cooldown: 1 minute.