I disagree. At some point, we need to find an end to all this. That's why I was hired: to find that reasonable endpoint and start aiming for it. It is unreasonable and unfair to expect NOTD to continue evolving and changing forever. However, what we can do is aim to make it a polished, completed project so we can continue on to the next game. Notd is not an mmo where we can just continiously update the source game, adding more locations and quests with no end. We could feasibly do this, but not without years of constant effort battling the editor restrictions, among other factors. The point is to make a game, and we're pretty well on the way on that path. We just need to finish polishing things up, add a few more changes and/or additions to gameplay (I'm looking at you, Alpha Storyline Choice and Hades Bossfight). Once we have everything in place, we can call it finished and move on to bigger and better things.