[align=center]Survival Mode Discussion Everything related to the Survival Mode to be discussed here.[/align] Because Reaper forgot to make one for Survival. That said, I'll be kicking this off with some suggestions: Replace Perses with Heph. Perses is plagued by bugs making his hitpoints skyrocket in inappropriate ways, and having a flying wad of hitpoints track you down and spot for powerful ranged enemies is painfully unfair. Halt progression of Survival waves after Wave 35 until all units from those waves are defeated. We get into "unbeatable" and "unfair" territory when Cloaked Thors stomp up the ramp and obliterate teammates in one attack. Update Wave 39 from Devourers to Zulu Company. Honestly, the Devourers thing is just kinda... boring. I would much rather see something that is a direct reference to the longtime forums members, and also something unique and legitimately difficult (but not unfair). My suggestion is this: Randomize 8 enemies from a list of 28, each one of the 28 enemies cooresponding to a hostile version of a player class. Here are some examples: Jercy, the Field Engineer Weapon: M5 Pulse Rifle Additional: 3 Field Probes, 1 Field Nexus, 2 MC'd Slashers NiteShade, the Operations Commando Weapon: Flamethrower Additional: Drops a Nuke on the team once in range, uses Surgical Strike and Adrenaline when attacking DrawingDead, the Subtlety Marksman Weapon: SMG Additonal: AP Ammo, Master of Subtlety, Cloak, spawns with maximum Concentration stacks Diode, the Mobility Recon Weapon: I have no idea. SMG? Additional: Cloaking, Level 3 Reflexes, uses Countermeasures when attacked And so on and so forth. We can hash out who gets immortalized as what later if the suggestion gets accepted I think it will make Wave 39 a lot more interesting, and make the "hall of fame" a bit more evident to players.