Super Survival

Discussion in 'NOTD Discussion' started by Kith, Mar 18, 2012.

  1. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    In our infinite boredom (and debatable stupidity), Clan UniT has devised a new game mode:

    [align=center]SUPER SURVIVAL
    The Objective
    The object of Super Survival is to survive as long as you possibly can. You (or your team) will claim an area and hold out for as long as you are able until you are overrun.

    The Players:
    Despite being allied together, you are not on the same side as the other players. It is time for you to hate each other. Split the players evenly - everyone on their own, four teams of two, two teams of four, two teams of three in the event of a non-full lobby. It doesn't matter how the split goes, as long as the teams are even. Attempting to help the other players is actively contributing to your own failure. You can do it, but I wouldn't suggest it if you want to win.

    The Sectors:
    As of now, there are ten sectors to choose from.
    Comms Tower
    Including above and below the tower itself. It extends eastward out to Lag Forest, and southward until Hades' corpse.
    Pros: Includes possible Ogilvy/Ivan
    Lag Forest
    Includes the forest itself and the eastern area up to the bridge.
    Pros: Nice, wide open spaces.
    Includes the area west of fort up to the bridge, and south of fort where the Hephaestus holding chamber is.
    Pros: It's fort, and therefore susceptible to pathing screw.
    Only includes Armory and the small surrounding area.
    Pros: Access to an Ivan/Ogilvy hex, susceptible to pathing screw.
    The ENTIRE airlock, including Helipad.
    Pros: Lots of gates and early levels with the eggs. Also, a Shotgun in the Helipad.
    Infestor Alley
    The entire middle area of the map, including the northern and southern open areas.
    Pros: A nice platform in the middle and two relatively wide escape routes.
    The entirety of Apollo. Domes, Lab, southern/scrap.
    Pros: Lots of space to move around in, surrounded by walls.
    Scrapyard and Mines
    The mining area and scrapyard.
    Pros: The most space with equipment in the Scrapyard.
    Easy Company Hill
    Includes Easy Company spawn and some of the surrounding area.
    Pros: Ivan/Ogilvy hex access
    Mining Co
    The general area of Mining Co.
    Pros: Susceptible to pathing screw, has an area that has a "back door" that can be used by breaking the rocks on the platform
    Military Base/Alpha Co
    The lower left area of the map, including the road leading up to airlock.
    Pros: Lots of space, potential for a backdoor with the rocks near the Prisoner area

    Sector Rules
    1. Do not abandon your sector. Abandonment of a sector constitutes leaving it undefended.
    2. Do not take items from other sectors. This includes hard-spawn items (the Marksman rifle from Scrapyard, the Shotgun from Airlock, ect)
    3. If you are passing through a sector, do not kill anything from that sector. This includes the eggs in airlock.

    Raiding other sectors
    Note: This is not allowed in games without teams, as leaving a sector in an independent game to go screw over another one results in abandonment.
    Raiding other sectors as harassment is allowed. Raiding is defined as breaking rocks, opening doors, and otherwise being a pest. However, rules 2 and 3 still apply, so no stealing gear or kills.

    Bosses will spawn, and end up raping someone. That's the nature of Super Survival. Unless you band together and kill them off, they're going to end up overtaking a sector without fanfare or effort. However, the flip side to this is that if you let them run rampant and fuck up the other players, then you're furthering your own goal of winning. Eilythia is almost guaranteed to turn into Eos and start hunting down players, and that may end up being you. Just keep in mind that Super Survival is a wrathful and fickle mistress, and trying to fuck over the other players can end up getting you fucked over instead. Keep in mind that you are not allowed to leave a sector undefended, so if you go boss hunting, you have to leave your partner to fend for themselves. Boss hunting is the only exception to the rule of "don't kill anything outside of your sector".
  2. Thermidor

    Thermidor Well-Known Member

    It's an interesting concept but I can see people 'accidently' kill non-boss stuff from other sectors or 'accidently' nuke people when trying to nuke a boss.
  3. Pyromaniac

    Pyromaniac Well-Known Member

    This is war soldier!
  4. Zuriel

    Zuriel Well-Known Member

    Wow. This sounds very awesome and dynamic. Great idea. :)
  5. Archangel

    Archangel Well-Known Member

    it is surprisingly fun. problem is Eos lol. we have yet to murder eli b4 she turns
  6. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

  7. ArcturusV

    ArcturusV New Member

    You're Marines... not sociopaths. You can keep yourself from pulling the trigger at every shadow. DISCIPLINE!
  8. Thermidor

    Thermidor Well-Known Member

    YES SIR!
  9. Shooz
    • Donator

    Shooz NOTD Staff: Killjoy

    What about what I did last night Kith. If everyone is dead except you. Like team Kith and Shooz. Do I own that damn map or what?
  10. Jercy

    Jercy Well-Known Member

    Negative. You were disqualified.
  11. Lyanden

    Lyanden Well-Known Member

    I second this. 
    Also, 2 arc reactors (on an explo demo) + shiva in one team does not guarantee a victory.
  12. ArcturusV

    ArcturusV New Member

    Since it didn't Guarantee Victory, I'm presuming the Demo wasn't a Waffle Lover.
  13. Lord NiteShade
    • Wiki Founder
    • Community Leader

    Lord NiteShade NOTD Staff: Wiki Founder/TeamSpeak Admin

  14. Shooz
    • Donator

    Shooz NOTD Staff: Killjoy

    That's dumb because I left our airlock after every on the other teams had died.
  15. Lyanden

    Lyanden Well-Known Member

    Staking a claim I see. The gauntlet has been thrown! Will anyone stand up to the challenge? DUN DUN DUUUNNN
  16. Jercy

    Jercy Well-Known Member

  17. SkullCapp

    SkullCapp Well-Known Member

    BOOM! BOOM! BOOOOOOOOOOM!!!!!! Oh baby!

    On serious note, interesting idea. Sound similar to Halo king of Hill, except with third party.
  18. Dante.

    Dante. New Member

    that would be awesome, the question is, will ability and his crew have the time to program such a thing and keep the NOTD development?
    but still looks very funny =D
  19. Shooz
    • Donator

    Shooz NOTD Staff: Killjoy

    Its not something that would be programmed in. If you have been reading it all. It's something we came up with because we were bored.

    enough of this tl;dr bullshit. read or gtfo.

Share This Page