Some ideas for notd.

Discussion in 'NOTD Discussion' started by Kusanosky, Jul 20, 2012.

  1. Kusanosky

    Kusanosky New Member

    It s just some ideas. Feel free to agree or not.

    New Items

    -Scope +15% range.
    -Ammo belt. -20% reload.
    -Vital point detector. +30% backstab.
    -Hoslter. -20% switch time.
    -Dum dum bullet. +0,2 splash dmg.
    -Drugs. Instantly heals 40 health but your max sight range decreased to 4 for 2min. Max of 2 per bundle. Comes per 1. (Available in navy cross.)




    New Monsters.

    -Big shadow/shadow/small shadow
    Skin: Big black changeling.

    When a Big shadow die, 3 shadow spawn and when a shadow die, 3 small darkling spawn.

    Life: 400/200/100
    Armor: 2/1/0
    Damage: 40/25/15
    Armor Reduction: 4/1/0,5
    Attack Speed: 2.2/1.7/1.2
    Range: Melee
    Movespeed: 2.0/2,4/2,8



    -Jumper.

    Skin: zergling or Broodling.

    Able to Jump.
    Range 9.
    After 2,5 second without moving he jumps on a marine and deals 60dmg.

    Life: 150
    Armor: 0
    Damage: 15
    Armor Reduction: 0.9
    Attack Speed: 1.2
    Range: Melee
    Movespeed: 2.4



    -Infested.

    Skin: human

    A friendly unit supposed to help you, but he was infested and morph suddendly to a seeker.
  2. Lulz

    Lulz Well-Known Member

    Perhaps HERE is a better spot for this.
  3. Pyromaniac

    Pyromaniac Well-Known Member

    I'm not a huge fan of increased range, but backstab sounds terrific

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