The Shiva is currently doing 30,000 base damage. It's fine as a weapon obliterating mobs, but it has too high an impact on boss fights (nulls many fights mechanics). I am proposing to reduce Shiva's base damage to 15,000 and reduce the 3 Rating penalty to -1 Rating for using it. It can still serve as a decent damage boost in a boss fight, but won't have too disproportionate an effect. Thoughts?