The next patch is going to feature the revamped inventory system. The main upsides is that it will be far more responsive and more intuitive to use for new players. Vets will have to adjust, however most of the old behavior has been preserved. Below is a screenshot of the new inventory layout. [attachment=2449] Key points of the new inventory system 1) You can drag and drop. You can left click on any item and move it around in your inventory. You can right click on an item and drag it anywhere to drop it, in your inventory, on the ground or onto other players. The drawback to this is that simply clicking on an item will not be enough to drop it, you will have to target where you want it dropped. The max range you can drop an item from your character is 1. The main upside is that you can directly give items to other players, largely negating the need to drop items at all. 2) Old behavior is preserved. Clicking on an item in your equipment will drop the item into your inventory, or if inventory is full, on to the ground. Clicking on any modification item, weapon, or armor will automatically equip it. Currently modfication items will not "cycle" currently, so you will have to manually manage them somewhat if you wnat ot swap out a speciifc mod, as opposed to just clicking equip several times in rapid succession. Currently working on a way to replicate this effect. 3) Inventories are tied to the unit, not the player. This means inventories will always be viewable and multiple unit inventories will not overlap, only the selected unit inventory will display. This also means having shared control will also be less of a hassle. 4) Inventory is right centered. An unfortunete drawback is that inventory containers in Starcraft are hardcoded to be either left or right aligned, so we can not center it. This shouldn't prove to be too much of a problem, but it does lead to 1 issue, the current fram that displays tooltips for items and skill will cover over the inventory. We may flip the inventory around and place it on the left side to get around this issue 5) Most visual stacking bugs and other performance related efffects (items disappearing) should be resolved with this system. Currently there are 2 outstanding bugs that are still being worked on. Ammo boxes still stack, and also when you equip an ammo box, magazines will not be auto consolidated into them. However the drop magazine ability is now working properly again and you can rapidly equip and drop the magazines back into boxes. Also picked up mags will properly go into boxes, so you can just drop all your mags after getting a box and pick them all up again. That's the main highlights. We will be looking for feedback over the coming week and make adjustments as we go. If the tooltop frame can not be moved and proves to be too much of a hassle, we will move the main inventory bar to the other side. Magazine consolidation should be solved by end of the weekend, and hopefully boxes stacking as well.