Tested extensively with active playerbase, this change adds long awaited difficulty boost for teams of players that consider this game "too easy". Players 1-2 can type -ob or -outbreak during the first 20 seconds of character selection to activate the mode. A message is displayed and [outbreak] should appear in -sq on successful activation. After about 6 minutes, numerous dangerous enemies start spawning around team every few minutes. The "waves" are randomized, their size increases over time. Waves aren't composed of weak enemies, that would allow for easy leveling. Players will have to fight early ones under-leveled. There are NO REWARDS, no medals, no tracking of any kind for outbreak for now. While EC, AC and survival are pretty straight forward, Sec mode will require some creativity to beat, strong coordination and communication over discord/teamspeak helps a lot.