After my first post on my developer welcoming for notd 2 i mentioned i would post screenshots or rough drafts.. So guess what here it is, but before i jump into giving out screen shots i took the time to ask around and players seem to have misconceptions about whats actually happening as regards to the models. As i understand it players assume its going to be 1 new model per class, yea that's not how its gonna work something much more adventurous and challenging is taking place for notd2. Think of the models more as war gear collectable items that you can remove switch around to customize your unit as you please. Certain models will of course be class defined, but the overall look is completely up to the player. You can collect pieces to make a set, possibly trade with other players if you want to complete a certain look. I'm sure if anyone here has played dawn of war 2 you will understand how this will work. All images, textures, models and animations below are subject to change, alterations or removal depending on development and feedback. e.g. its a rough draft. First up size comparison NOTD2 basic armour is on the left while standard bill and bob marines to the right and yes his holding a pistol and no it won't be held like during gameplay. The Basic Armour as you can see is a little bigger then an sc2 marine/warpig (his sideways on) The bigger marine allows for better visual reference to different armour, weapons a player may use and not just colours. Second i have done so far about 11 armour sets I forgot to mention some weapons as well. I'll state this again everything is subject to change and development. So you have around like 11 armour sets now what does that mean? That means you can pick from ... 11 helmets/shoulders/torso/waists/arm guards/leg armour and mix it up to suit your tastes or just collect a whole set, newer models can be added over time, improved and refined older ones. im sure you get the idea... The heavier units that use bigger armours/mechs will have a completely different set or armours that wont be compatible or useable on the standard marine. This will be defining 2 sets of armour groups. so if you want your say or have ideas that you think would look good as an notd2 marine then lets hear it. Feed back is appreciated as well as constructive criticism.. but if you think it just looks bad post why and what can be changed.