Bingo! This is the most accurate thing ever said. That's why I've been poking around with the weapons. Currently, NOTD's enemy roster has a million strange combinations of attributes applied to them, which is why all of our weapons have a million strange modifiers. We have three options: Reinvent the entire wheel and redo all enemy armor values and attributes Modify the values on a few weapons to shoehorn them Scrap some of the weapons altogether (Pulse Rifle, UA420) and make the remaining ones less bad None of them paint a pretty picture. Right now I'm doing #2 because there are more important things, but I honestly think we need to consider #1 if we're going to keep regularly updating NOTD.