NOTD Bug List

Discussion in 'Archive' started by Ghost, Feb 5, 2012.

  1. Ability
    • Development Team
    • NOTD Creator

    Ability NOTD Creator

    Thanks Ghost - I confirm the Crowbar tooltip still isn't showing correctly in Inventory. Damn I hope this isn't like one of those recurring Bob bugs.
  2. Miracle
    • Development Team
    • Community Leader

    Miracle NOTD Staff: Assistant of many things

    I don't know if this is intentional or not, but if somebody kill another team member with his/her predator, the person killed can't use -karmabite even if it was done on purpose.
  3. Annihilate

    Annihilate New Member

    Is it just me, or does a medkit heal alot more than 125 as the tool-tip suggests or am I missing a critical detail somewhere?
  4. Ghost
    • Warden

    Ghost Warden

    Heals 125 only for me.
    You forgetting your character's regeneration or double clicked a medkit?
  5. ArcturusV

    ArcturusV New Member

    Minor Bug, Talent Related:

    Called down 3 Snipers to deal with Dome B. Only got two out of the deal. Suspect that somehow I was trolled by the Chasm. Not like I saw a drop pod fall down it or anything. Just only two pods dropped.

    Reference Pic:

  6. Klobber

    Klobber Well-Known Member

    can confirm this has happened to me, its the chasm.
  7. Ghost
    • Warden

    Ghost Warden

    That's already on the list
  8. ProbeGst

    ProbeGst Well-Known Member

    when your mouse go over engineer tower level 2.
    It's like you see level 1 tower.
  9. Annihilate

    Annihilate New Member

    Unless basic math is failing me, how is it that after using 1 medkit, I've healed more than 125 even though I have both open wounds and venom? And trust me, I did not cheat using stat healing.
  10. Arturia

    Arturia Well-Known Member

    Endurance is a useful stat.
    Default FO Health Regen: 0.1718 / second
    Endurace: Health Regeneration +0.0351 / sec * 9

    Total base Hp Regen: .4877
    Over 15 seconds, thats 7.3155 hp.

    Your SS shows a time difference of 22 seconds, over 22 seconds, thats 10.78 (Rounded)

    Over the span of 22 seconds, you have healed 138 hp (178 - 40)

    Venom Drain: -0.3984
    OW Drain: -1

    you lose roughly 1.4 hp / second, regenerate .5, so a net loss of .9
    .9 * 22 = 19.8 hp lost (total)

    178 - 40 + 19.8 = 157.8 - 125 = 32.8 health, of which, we have no clue where it came from. All of the information I used here is either from the Wiki, or from the Screen Shots. Unless medkits last for 22 seconds healing 7.1727, then as he says, there is an error in how much they heal.
  11. Ghost
    • Warden

    Ghost Warden

    Can you run a test as say Tech and get hit a bit and then use a medkit without ailment effect?
    Also, have 0 strength and 0 endurance.
  12. SkullCapp

    SkullCapp Well-Known Member


    Hope replay work now. I was FS engie in Easy Mode and one of BO's mines just wouldn't die, even with turret, two marines, MC'd Agron, and me using laser rifle or sniper wouldn't even kill this BO mine. It exploded MORE than 1 time and still live.

    Just fast forward to part where Eos's health bar appeared and look at where I'm stand. Make sure you look closer. That one BO mine still live. If replay doesn't work, then I'll watch replay and take several screen shots later.
  13. SkullCapp

    SkullCapp Well-Known Member

    Ok, here are 14 pictures of the same mine that refuse to die and it exploded more than ten times. It has claimed couple rines and strykers.
    Look at the mark and look at the timer.

    Also, was mines suppose to be affected by Sonic trap?
  14. Lyanden

    Lyanden Well-Known Member

    I think we found our new Demo Tier 3 "the little mine that could".

    Just kidding sir. Nice find though. :)
  15. SkullCapp

    SkullCapp Well-Known Member

    More pictures.[hr]
    And here's picture 11 to 14...
  16. ArcturusV

    ArcturusV New Member

    Bug or Not?:

    During the Chapter 2 intro cutscene Mentos gets to run across the camera.
  17. Ghost
    • Warden

    Ghost Warden

    its already listed
  18. ArcturusV

    ArcturusV New Member

    Minor Bug:

    The Delta Transport Ship in the Airlock was replaced by a Larger Than Shiva Sized (But normal grey color) Item box in Alpha Company.

    Earendil was there for that game so he can might already be on top of it. Just thought I'd leave a reminder.
  19. TheSilenced

    TheSilenced New Member

    creep spawned on bridges are not visible
  20. SkullCapp

    SkullCapp Well-Known Member

    Not sure if already on the list, but Burrowed Agrons are still GG-able.

Share This Page