Some classes are getting rebalanced in the switch from NOTD to NOTD 2, partially because new mechanics and partially because now is the perfect time to make updates. This is the thread in which changes will be noted and potential changes listed for preliminary feedback. ALL CLASSES Backpack size set to 6. Jump abilities added (details here) Medic Getting reworked Demolitions Possibly going to lose the Tank Rating Loss Resistance in addition to having a higher emphasis placed on shield tanking because shield damage has rating loss immunity anyways. This still has to be ironed out and is currently only a concept. Engineer X-1 rebalancing: Details are still murky, but the basic details for right now are that the X-1 is going to be overhauled and turned into a helper for both trees instead of just Combat, making it an innate rather than a tree skill. It will inherit the Field Probes' utility abilities and tankiness along with the Field Nexus's mind control array. In addition, its Combat upgrades are going to be tweaked as well. Pathfinder There are plans for possibly removing the rating loss and hit tracking immunity for the Pathfinder's shields. If this happens, the Pathfinder will probably be gaining resistance (only tracking shield hits as half of their value, for instance), but this still has to be finalized.