Currently, people are running around the map in circles to kite kill it. After static tanking, static kiting is something else I'm trying to remove from NOTD. In classic NOTD, most 'kiting' is attack -> move back -> attack. Is there anything we can do to help make this boss fight more interesting (e.g. sandbox players but Kith is not a fan of this). Also, the boss needs a new name. We're out of Beta.