[align=center] War, Horseman of the Apocalypse[/align] Just, y'know. A heads up that I haven't been doing nothing. Learning the editor and the previewer and working on boss patterns (Tartarus is getting some new stuff so he's not completely fucking boring) and rewriting Survival and making Apollo useful. The pretty individual up there is War, the second Horseman fight. The Horsemen will be replacing the last four waves of Survival (or at least, the last five, with the final "wave" being GOTB if there's a strong enough showing for his continued presence). The Horsemen of the Apocalypse, as of now, are elite Black Ops Operatives, and will consist of themed bossfights. They're based on being "super" variants of the player classes: Conquest, the Marksman Pestilence, the Chemical Expert War, the Technician Famine, the Medic The Headless Horseman, the Infested Colonist Yes, this is Bob. Death, the Commando As for the rest of the bosses, I'm aiming to make them much more like Cronus, where there's an actual attack pattern and involves a lot more than just "run for your life and shoot it when you can". So, yeah. That's what I've been doing. Inquiries and comments welcome.