Item Color Scheme

Discussion in 'NOTD Discussion' started by ArcanePariah, Dec 23, 2012.

  1. ArcanePariah
    • Development Team
    • Map Developer

    ArcanePariah Miracle Worker

    Possibly, though that will be for another time/thread.

    So at this point we have agreed on the following:

    5 Categories: Common Items, Modifications items (Occulars, Thermals, AP rounds, etc), exceptional weapons, unique weapons, exceptional/unique armors

    Is this correct? If so, does the following categorization make sense

    Common Items: Magazines, Occulars, Medkits, Bandages, Antivenom, Road Flares, Gauss Rifles, Flamethrowers, Sniper Rifles, C2, C4, Ammo Boxes (In short, items that you WILL run into no matter what).

    Exceptional Weapons: SMG, M5, HK, Shotgun, Pistol (Arguable, rare weapon with great single target dps).

    Unique Weapons: Stinger, HMG, L3, Barret

    Rare/Exceptional Armor: RA/KA/C6/XS4

    Mods: Everything other then Occulars, due to rarity and most being somewhat class dependent/situational

    I mostly place exceptionals armors as armors that are entirely classs or situation dependent (XS only works for 3 classes really, C6 for 2, RA for only certain enemies, same for KA)

    If this sounds reasonable, what coloring should we apply. I believe that having Common = White and Rare/exceptional weapons being Gold/Yellow is good. For Armors, I was thinking a Light or dark blue, for mods Green (Bright probably) and for exceptional weapons retaining the current Purple.

    Thoughts?
  2. ForeRunner

    ForeRunner Well-Known Member

    This works for me. I imagine you meant unique weapons retaining the purple though as supposed to listing exceptional weapons twice
  3. Ability
    • Development Team
    • NOTD Creator

    Ability NOTD Creator

    Agree with AP.
  4. Ghost
    • Warden

    Ghost Warden

    What ForeRunner said - only BAR and L3 are actually unique (if you don't count Seth/Kenny) :p

    In terms of classification I am assuming you are going by EC by putting pistol is exceptional (since we got 3 in alpha and 9 in sec) and Stinger as unique.

    Would move thermals into common too

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