We've all heard new guys come on the forum and complain about more experienced members of the community talking down to them. It encourages new players to quit the game because they perceive the community as rude. I've seen countless people say and do rude things in pubs and in Alpha/Apollo (where vets can be noobs once again). What I've found to be so interesting is that when I ask these players if they realize how rude they sounded, they almost always say: "I was just trying to help. I was giving him instruction on how to improve and how to help the team." Typically our vets believe that noobs die because they don't listen...but they don't listen cause they were being treated like a 2nd grader. It is OUR fault for them dying. It's clear that you all need a quick lesson on how to win friends and influence people (which is the title of a really good book and you should all read it). For example, when a player is going a direction that will get him killed or might start an event that will kill the team, a vet player might say something like, "ugh, there goes another noob...running off to die". That gives the new player no direction and very little incentive to run back to the team...in fact, he's actually less likely to come back to the team now cause he feels like he has to prove he's good enough to rambo. Instead, vet player might say, "Hey _______, it's safer to stick with the team. There are a lot of traps on this map so it's dangerous to rambo it." There, you've addressed him by name (actually helps. no joke) and encouraged him to come back because you are concerned for his safety. You've told him about a threat he was unprepared for in a way that doesn't make him feel retarded. The best way to influence people is to explain what you want them to do in a way that helps them. For example, here's a scenario that happens almost every pub with new guys: 37xp rifleman picks up the first C4 armor, 12xp MM picks up the second C4 armor by eggs, leaving (usually me) the tank with no armor for ere. Typical response I see from other players, "Drop the c4 noob, you don't need it". That gives him no reason to drop it...from his perspective, he DOES need +4 armor cause he's getting hit a lot. Furthermore, you've called him a noob, which nobody likes. My preferred tactic is to explain the weight and movespeed system, "Hey ________, in this game, every item has a weight. When you equip heavier items, your character takes on some move speed reductions. It'll make it really hard for you to run from people and keep up with the group. The tank characters aren't affected by the move speed reductions so much, so its better that the tank uses heavy armors and items. Believe me, you'll stay alive longer if you're able to run from zombies rather than trying to tank them with 4 armor." With that approach, I didn't call him a noob or talk down to him and now the new guy knows a little more about the game and probably won't make the same mistake again. This is applicable for any item a noob picks up that doesn't belong to his class, like CB on a medic or the ever classic 80+ magazines. I know it takes more time to explain things the right way, but people won't think you're a d-bag if you do it right. Also, if you explain things quickly and rudely, nobody's going to listen anyway, so I would argue that the long way is the only way. I'm not gunna call any of our vet players out on this cause it's not just one or two of us, it's all of us (including myself). Try to be nicer, guys. Maybe someday we'll fill up the NOTD2 channel.