Gravity Grenade Update

Discussion in 'NOTD Discussion' started by Pyromaniac, Mar 31, 2012.

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  1. Pyromaniac

    Pyromaniac Well-Known Member

    A question I pose before anyone gets hurt, including myself...

    - Units in Gravity Grenade can now be attacked and can attack back. Commando can now also be pulled in. Player abilities enabled when under effect

    Does that mean if we GG a slasher, we die essentially? cause that sucker has enough range iirc.

    Or does that affect allies only (which doesn't sound like the case)?

    I'm scared :huh:
  2. Ghost
    • Warden

    Ghost Warden

    RE: Gravity Gun Update

    Gravity Grenade is not the same as Gravity Gun
  3. TheSilenced

    TheSilenced New Member

    RE: Gravity Gun Update

    ive been killed by a gged brood mum slightly after grief grenade came out but brood mums have 3 ranged -melee- attack so its possible for them to kill you... slashers however are 1 or so range (practically true melee) and since there is a small gap between gg user and target it cant reach...though i have suspicions certain units can "break out" of the gg
    EDIT: oh wait hes talking about griefer nades ignore me please
  4. ArcanePariah
    • Development Team
    • Map Developer

    ArcanePariah Miracle Worker

    RE: Gravity Gun Update

    If I understand you correctly Pyro, yes, any ally caught in gravity grenade with Slasher will die almost certainly.
  5. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    RE: Gravity Gun Update

    It's called "being skilled with the ability's use". Don't hit your teammates with it.
  6. JAW

    JAW Well-Known Member

    RE: Gravity Gun Update

    Pfft, since when should the player not be allowed to hit teammates with no repercussions whatsoever? Everyone knows an explosive wont hurt your allies if you are the one triggering it.
  7. Peerawatz
    • Development Team

    Peerawatz NOTD Staff: Sound Mixer and NOTD Troll Chieftain

    It's a 10k xp class for a reason.
  8. CHENZ

    CHENZ New Member

    the MM class requires quite a lot of skill too but has a rather low xp requirement for it..
  9. Peerawatz
    • Development Team

    Peerawatz NOTD Staff: Sound Mixer and NOTD Troll Chieftain

    Recon, period
  10. Lord NiteShade
    • Wiki Founder
    • Community Leader

    Lord NiteShade NOTD Staff: Wiki Founder/TeamSpeak Admin

    100exp for whats arguably one of the hardest classes to master.

    I meant Master, not "play good enough no one yells at you."
  11. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    ALL of the classes take a great deal to master.
  12. ProbeGst

    ProbeGst Well-Known Member

    [/quote]

    ALL of the classes take a great deal to master.
    [/quote]

    rifleman is the easiest to master very friendly healing stimpack and anti-horde trap.
  13. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    Rifleman is the easiest to play well, probe, but it's still hard to master. Arguably the easiest to master, but still difficult.
  14. ArcturusV

    ArcturusV New Member

    I'd argue easiest to master because it's one of the classes you play a lot during your formative learning curve of NOTD, you learn a lot of basics in relation to the Rifleman. You're mastering it, while you learn the game so you think of it as Easy To Master because by the time you know your shit, you are also quite experienced with it.

    It doesn't hurt that the Rifleman is one of those classes much maligned as only being good for X. So people think they mastered it because they've learned to max out Tier 1 Combat and Press W every time Bloodlust refreshes, or because they learned to spread out their Sonic Traps and cover more area with fewer traps.
  15. Pyromaniac

    Pyromaniac Well-Known Member

    I think my thread has outlived its purpose...
  16. Lord NiteShade
    • Wiki Founder
    • Community Leader

    Lord NiteShade NOTD Staff: Wiki Founder/TeamSpeak Admin

    Nope, now it did.
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