So, spoke with Peer about some stuff. Specifically, the sheer amount of filesize that ghouls require with textures, sounds, animations, and models. To that end, I'd like to propose we replace the Ghoul with something else. Functionally identical, but utilizing resources we already have to cut down on filesize. We could go for infested colonists, which are just colonists using the infested texture. Perfect for the "light zombie" role that the ghouls currently fill, as they are not as bulky and mutated as the standard zombies are. Alternately, we could go for Changelings, who crawl just as Ghouls do and feature bodies mostly made out of non-solid mass which contributes to their fragile nature. Another option is just using reskinned zerglings as Hounds or something similar. The amount of filesize that Ghouls use is just insane, and I think we should explore replacing them.