Heh. Kinda funny, I know I was talking about that issue and being worried about it early on. Changing gear needs to not be calling in a marine. Random suggestion to fix it? Mear/Firebat/Sniper gains new abilities. "Marine": Turns unit into a marine equipped with a gauss rifle and standard armor. "Firebat": Turns unit into a Firebat equipped with Mk-3 Flamethrowers and Dreadnaught armor. "Sniper": Turns unit into a Sniper equipped with M45 Marksmanship Rifle and Stealth Suit armor. When using Marine/Firebat/Sniper, disables the Marine, Firebat, Sniper abilities for 30 seconds.