Now that Rock the Cabinet deadline is complete, we are going to need all the resources we can get - from the Development Team and community - to help identify the root cause of replay issues and fix it. Replays are critical in a game and is something that needs to be fixed as a top priority. We've been trying to fix this for the past 1 year and this now requires a more systematic approach. NOTD is a large map and going through a process of elimination can help us get closer to an answer. ROOT CAUSE FOUND Changing Enemy Player Handicap after 20 seconds into the game is what's causing Replays to break. After disabling those Actions and testing EC/Alpha Hardened, Replays now work. We are applying a fix to Replays by next patch.