I vote we change the field aid medic's ability of restoration to something else. It's getting a little.. tired. I propose this: Changes marine to flying unit for 15 seconds, emitting a healing aura of +6 HP/+3 to mechanicals regen, +1 energy regen, 1 ailment stack removed every 1.5 seconds, along with a burst at the end that removes short circuit in a radius of 5 Cost: 60 energy Cooldown: 60 seconds Lore: With an abundance of nanites and energy, this enables the Field Aid medic to "Levitate" on nanites for a brief period of time, radiating them outward, repairing damaged flesh, tissue, bone, ligaments and all essential functions, with the nanites being over energized, they also study and adapt to restore & repair damaged metals as well. HOWEVER: Reduce movespeed to 1.5 during this. This should NOT be an OH SHIT get away from it button. Should also taunt enemies within 1.5 radius as an additional barrier to going OH SHIT and levitating.