So the biggest problem with NOTD is that it shares EXP unevenly, allowing DPS classes to snowball even if their DPS is reasonable in their proper situations (ex: the Pathfinder or the Flamethrower or the Commando or the Chem Expert or the Forward Observer). I think this is incredibly silly. NOTD is a team game. Whoring kills should not negatively impact the team as badly as it does. I think EXP needs to be shared between the players evenly and globally. Global EXP Share means that the Mobcon can go out and do his damn job, as can the Sub MM. It means that "whoring kills" no longer cripples the team because a single player decided to be selfish. While non-global exp share is technically a more appropriate system because this leads to teams having to work together, we have at least two classes that are required to be away from the team to achieve maximum efficiency and we have several classes that, when out of their respective storylines, consistently out-perform their teammates. I steadfastly believe that NOTD needs to change to even and global exp share, and I cannot see a reason to not do it this way.