Alright, here's the deal. I want any and every possible rework for the SubComm's tree posted here. We will vote on which tree we like the best, and this will give the developers a clearer view on the community's thoughts on the matter. I will add any and all applicants to the voting as they are submitted. In the meantime, all discussion related to the issue is to go here. The Rules 1: Classes Must have a name, list the name even if it to remain subtlety. 2: You must list each and every skill, this includes restating existing skills (HS, perception, kms, ect) if need be. 3: All energy costs, and cooldowns must be listed. By extension this also includes listing toggles, and passives. 4: You must restate your class in its entirety. I do not care if it's off in some other thread. Linking it is not sufficient. 5: You may not post someone else's class, it is up to them to post their ideas. 6. If your class suggestion is a combination of two or more other user suggested classes, state this, as well as the sources of said skills. Combinations are allowed, but only with appropriate documentation. Now, go forth and gather up your class reworks.