Unimplemented Class Icons

Discussion in 'Class Discussion' started by Kith, Oct 25, 2017.

  1. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    Class Icons will be used during the selection phase and on the Unit Information Panel. Unlike the previous incarnation, they will not change based on the Ultimate chosen by the player (that's what Portraits are for). Additionally, this batch wasn't made in Paint.

    [​IMG]
    Rifleman

    [​IMG]
    Guardsman

    [​IMG]
    Medic

    [​IMG]
    Gunner

    [​IMG]
    Assault

    [​IMG]
    Surveyor

    [​IMG]
    Nanotech

    [​IMG]
    Stormtrooper

    [​IMG]
    Demolitions
  2. squish

    squish Well-Known Member

  3. Kith
    • Development Team
    • Designer

    Kith NOTD Staff: Anti-Fun Wizard Skeleton

    It's true. I built them in Inkscape and processed them in FireAlpaca.

    Also, you cannot save .pngs with transparency with Paint.
  4. stanK

    stanK Member

    But my icons for FO were so awesome!
    Much better than this mess, u better rethink the decisions u made not to use them!

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