Commlink has been hard at work expanding the stuff you'll be able to do to the various armors, and today I'm going to give you a peek of what he's been up to. In addition to the normal Camouflages, players will also be able to apply Chromes to their armor - that is to say, tint their armor a variety of colors without having to use a camouflage pattern. This here is the default texture, "Steel", applied to the Basic armor set with a Team Color of Red. What should be mentioned is that because these previews are not in-game, the emissive bits aren't rendered - there's a face missing and some lights around the chest that are AWOL as well. However, we'll get you in-game images as quickly as we can so you can get a better look at what's going on. Anyways, without further ado: Camouflages Ceremonial: Also known as "Golden", made accessible to backers of the Kickstarter and donators. Woodland: The preferred colors of the UGC Army. Navy: Used by the UGC Navy, of course. Desert: UGC Marines' traditional pattern. Snow: The UGC Airforce's favored colors, also known as the "Cloud" pattern for that reason. Infested: When in Rome, do as the Romans do. When in Apollo, rub Creep all over yourself. Night: We can't really do "stormy" with a camouflage, but we've got "dark" covered. Red Tiger: What you lose in stealth you'll likely gain in intimidation. Urban: Show those buildings you mean business. Chromes Green Chrome: It's not easy being green, but power armor helps. Blue Chrome: It'll help you keep your cool. Red Chrome: Red is the color of passion. And tomatoes. Orange Chrome: Man of Steel, meet Man of Bronze. Pink Chrome: Nothing wrong with being a little fabulous. Silver: Contrary to popular belief, not actually the result of excessive polishing. Brass: Popular among serious folk who like to get down to the brass tacks. As always, for feedback and other model-related updates, you can visit Commlink's model thread.