Many moons ago, Erebos had three modes. Green Mode (same as it is now) Red Mode (close range bane spawn) Blue Mode (bane spawn at range) We removed Red and Blue mode because it was hard to see what mode he was in (he literally changed colors, but a few seconds too late) and because it was troll-killing everyone's DSM. That said, Erebos in his current incarnation is dumb. Turbodumb. Blind needs to go and it needs to be replaced by a mechanic that involves actual skill and attentiveness, not "Do you have flares? Then drop flares." Reasons why blind is turbodumb: Mobcon cannot scout during a battle where his effectiveness is negated by road flares If team doesn't have road flares or a recon, it's basically game over That said, let's bring back Red Mode with a new mechanic that's more to Erebos' style: Erebos' Red Form While Red, damage dealt to Erebos will be returned to attacker. 25% Recruit/50% Normal/100% Nightmare. In addition to being a much more exciting and skill-based mechanic than "I R BLIND HALP", it really forces attentiveness and teaches new players to check boss mechanics. If you're a Commando with full Adrenaline, Surgical Strike, HE ammo, and a Flamethrower then you sure as hell better be paying attention. Alternatively, I want to be there the day someone OSOK's Red Erebos. Erebos would rotate between green and red forms in addition to his other abilities, and would no longer globally blind players.