For those who don't know, waaaaaaay back on the Old Board I would come up with various concept classes and the like. Unlike the Troll Concept Class thing in general discussion however these are a bit more serious ideas that I wouldn't mind seeing in the game. And of course are more properly balanced for that fact than focused on being over the top and cheesy. Despite my Black Ops status, not like this is an Official Project or anything. And me posting it doesn't mean there is some gap The Man is looking to fill that I know of. It's just an interesting exercise for me, and I wouldn't mind sharing some ideas out there. I may revisit some of my past ideas to flesh them out a bit more and bring them up to my current standards. So don't be surprised if you see any of the following: Mechanized Infantry Heavy Weapons Trooper Comms Officer Honor Guard Ranger Field Scientist Cyberneticist Partisan etc. For those old enough to remember the first attempt at them. To kick us off, we got a Weapon Concept: C-10 Gauss Carbine Ammo Consumption: 1 per shot Rarity: Common Base Damage: 30 Armor Reduction: 1 Attack Speed: .4 Splash Radius: 1 Range: 10 Reload: 1.25 Equip Time: 1 Weapon Weight: 5 Damage Modifiers: vs Light: +5 vs Psychic: +5 vs Massive: -4 vs Armored: -4 vs Heroic: -4 Thoughts: Wanted something more of a "Runner" weapon. Concept wise a carbine made sense. I wanted it to be a bit longer range however than the other weapons "Runners" tend to use. Flamethrower, SMG, Pistols, Shotguns. Also wanted it to not be as effective in hold out scenarios or mowing down bosses. Thus the minus Massive, Heroic and Armored Penalties. It's not something a commando will want to use to whip down an Agron or Boss. With a relatively average fire time it should be useful in clearing out Infested Marines (And unlike other weapons that have bonuses against them, won't require you getting shot several times to get in range). Next time... something longer.