Prior to the fix for the old ammo bug, ammo was relatively limited each game and players needed to conserve ammo in order to not run out by the end. Once ammo drops were increased and the ammo bug was fixed, players now float full boxes each by the end of the game even with 0 conservation and not scouring the map for every magazine. The side effect this has had is that ammo wasting weapons such as the smg and laser become commonplace in use vs any enemy you see. Consider this: IVAX at 5 armor: HK = 29 dmg - 5*0.6 x2 = 52 dps SMG = 18 -5*1.5 x4.5 = 47 dps every -1 armor (i.e. from AP) = + 6.75 dps increase for smg, 1.2 dps increase for HK IVAX at 0 armor: HK = 58 dps SMG = 81 dps Looking at laser, its pretty much the same. The raw dps of these 2 weapons is on the whole higher than that of any other, but they waste ammo like no tomorrow. The issue is that since ammo is not a problem at all these days, there's no real argument you can bring against those who choose to use them, because really, they are doing more damage. I'd like to see ammo becoming a bit more rare and players being forced to scavenge ammo if they want to use ammo wasting weapons again.