I'll let AP share more, but here's a brief intro to what we propose to do. Want to have a discussion here before we implement this. Any violent objections? Short-Term When dropping magazines, they drop to ground rather than inventory. This reduces the invalid stacking issue which generates additional magazines. It will be a minor inconvenience because players will need to manually pick up dropped mags, but the benefit (reducing exploits) would be worth the cost. Long-Term Move to a default SC2 inventory system (current one is trigger based). Way back when NOTD was created, the default SC2 inventory system wasn't powerful enough to meet NOTD's needs so we used a trigged-based inventory utility library. The default SC2 inventory system today (after several upgrades from Blizzard) should now be powerful enough to fulfill at least 90% of NOTD's needs. It will also be faster, reduce trigger usage and have less bugs. This transition work will take at least 1 month of effort, and even then there would likely be at least 2-3 more months of tweaking to close out any unforeseen issues. The inventory system is the most inter-linked mechanic in NOTD, it links to several areas like items, talents and stats.