A large number of demo's mines leads to lag

Discussion in 'Game Bugs' started by Agnomen, Aug 14, 2013.

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  1. Agnomen

    Agnomen New Member

    A large number of mines (e.g. for bosses) leads to an annoying lag.
    After explosions of this mines lag disappears.
  2. ComradeHX

    ComradeHX Well-Known Member

    Large amount of any unit leads to lag.

    Do you lag when lots of infected are on screen?
  3. ArcanePariah
    • Development Team
    • Map Developer

    ArcanePariah Miracle Worker

    This is largely a function of the sheer number of models/visuals present, I can optimize the code/actors more, but there are limits to what I can do. This is not a bug, but more of a ongoing performance thing.
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