stanK's Recent Activity

  1. stanK replied to the thread Anti-hacking measures in recruit.

    It's indeed a simple solution to change the behavior, but I specifically designed an algorithm that would allow for things like 9...

    Apr 28, 2017 at 2:01 PM
  2. stanK replied to the thread Anti-hacking measures in recruit.

    For these 4 cases you got the removal part right. I've no idea what you mean by "set max stack of all stats to 9". Option 2) My algorithm...

    Apr 28, 2017 at 2:22 AM
  3. stanK replied to the thread Anti-hacking measures in recruit.

    Oh that's not true, cos you practically never play pub regardless, as you said recruit should be removed completely :D

    Apr 27, 2017 at 2:33 AM
  4. stanK replied to the thread Anti-hacking measures in recruit.

    Lol rocks, my math doesn't compile for you :D Lets go through the algorithm step by step: step 1) check if stats <= 15, if yes stop, if no...

    Apr 27, 2017 at 2:30 AM
  5. stanK replied to the thread Anti-hacking measures in recruit.

    The cap is based on total number of stats, not each stat category, and its simple imo. There is really nothing complicated about the...

    Apr 26, 2017 at 1:29 PM
  6. stanK replied to the thread Anti-hacking measures in recruit.

    Thats EXACTLY the idea, and its not worth making anything more complicated than that. All it needs it a way to inform the player that...

    Apr 24, 2017 at 6:18 PM
  7. stanK replied to the thread Anti-hacking measures in recruit.

    We don't need to recode stat storage in banks. We can simply remove extra stat behaviors like u figured out yourself. All it needs is a...

    Apr 22, 2017 at 6:54 AM