Once upon a time, not too long ago, there was a promised land of merriment and wonder called NOTD. It was a haven to brave men, women, and Froblocks who gathered to share stories of battle and to seek glory. Merriment and joy was abundant and the chalices of these brave warriors overflowed with mirth. As battles raged and years sailed by the faces of old were joined by flocks of scamps seeking the promised land and their place among the stars. Time passed and old names began to fade into memory as new confederates, who once stood at the heels of champions, carried the banner with honor and valor. Though these names may have passed from the minds and tongues of the young and ambitious that now hold sword and shield against malevolence, the memories and deeds of the old guard will never fade from their hearts. These vanguards of old have lain their mark on the promised land, each becoming a part of the tapestry of its history, and have shaped the land from virgin wilderness to a...
Thank you all so much for your support. We look forward to delivering the best experience we can to you.
All of the features of the upcoming game can be found within that link. As a special Forums bonus, any donations made with a forum account linked to them will also earn the associated forum donation perks with the amount donated to the Kickstarter.
We will convert to HOTS on 1 Jul 2013. Please let me know if any violent objections. AP will also do some research on the conversion process to ensure we don't face any unexpected surprises (e.g. triggers or abilities breaking, game crashing, units missing models).
Rationale for timing:
- 4 months since HOTS release. This gives enough buffer time for people to upgrade. There's no hard sales figures on HOTS, but my sense is at least 80% of StarCraft II players have upgraded
- With the new introduction of 'Spawning' by Blizzard, NOTD is technically accessible by everyone (just not in all conditions - without HOTS you can't join a pub NOTD game alone).
- There's useful content in HOTS (models, sound, abilities and terrain) that we can use. It's meaningful enough to give the developers more tools to polish...