NOTD Starcraft

Apr
15
by Kith at 7:12 PM
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2 Comments
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HELLO FRIENDS I AM RETURN
As you may or may not have realized, I took a bit of a hiatus after finishing the first draft of all of the main character classes (aka posting the Engineer thread). I did so without any sort of warning and while I feel kind of bad about that, I really needed the time off because I've pretty much been working nonstop on NOTD 2 for the past year and a half to two years.

Anyways, now that I am active again (and also possibly on fire), I'm going to be puttering around the forum janitoring old designs and posting new stuff. I recognize that people are busy with school (and also waiting for LOTV), but I still encourage you folks to find the time to provide feedback on concepts and designs because the more feedback you provide, the less likely I am to do something you hate.

As always, feel free to PM me questions about NOTD 2's development and...
Mar
07
by Kith at 7:43 PM
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The last of the main classes for NOTD 2. Big thanks to @Kataract (who may or may not be my wife) for helping me come up with suitably appropriate ability names and quotes.

Class Name: Engineer
Class Description: Engineers are robotics specialists that deploy X-1 “Battle Buddy” automated combatants to provide support or additional firepower.
Class Stats: As NOTD, but reduce Movement Speed to 2.3.

INNATES
Ability Name: Repair
Ability Button Description:
Restores 100 health over 10 seconds to the target mechanical unit. Can be cast on allied players to repair Short Circuits....
Feb
27
by Kith at 4:33 PM
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I don’t know what to put here. Read the thread.

Class Name: Technician
Class Biography: Technicians are construction specialists, equipped with nanites to rapidly deploy field defenses. While not intended to be on the frontlines, they are resourceful and surprisingly effective in combat.
Class Stats:
Hitpoints:
300
Hitpoint regen: 0.5
Energy: 150
Energy regen: 1
Armor: 4
Movespeed: 2.35
Weight Class: Heavy

INNATES
Ability...
Feb
22
by Kith at 12:08 AM
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67 Comments
NOTD 2: The Commando
LORD OF THE DANGER ZONE

I don’t know exactly what happened but it seems like every time I sat down to actually work on the Commando I’d wind up doing something else – usually a whole lot of something else. It’s finally done to my satisfaction for the time being, so hooray for that.

Class Name: Commando
Class Biography: UGC Commandos are living legends, cunning and lethal veterans that have survived hundreds of dangerous missions.
Class Stats: As NOTD.
Class Soundset: Niteshade Special

INNATES
Ability Name:
Adaptability
Ability Button Description:
The Commando’s experience in handling...
Feb
17
by Blaqk at 1:32 PM
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21 Comments
Now that the armor and classification is settled in with no apparent kinks, we can move on to simplifying weapons along with it. Currently, weapons can have up to 4 bonuses or maluses which makes choosing which to use in which situation difficult for new players, and makes calculating damage a real pain in the ass for others. Over the past month I have been testing (with various community members) weapons with the following stats:

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First numerical column is damage per shot, followed by bonus, armor reduction, attack speed, base DPS, and bonus DPS in that order.

This greatly simplifies weapons, alleviating the information overload new players experience while ensuring that all weapons are good choices for the correct situation. You may notice that some weapons were buffed slightly to bring them to par with the others. SMG may look nerfed at first glance but changes to its splash damage and ammo efficiency will make it better overall. You...